StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

Linux, BSD

Languages

English

Intended Audience

Science/Research, Developers

User Interface

X Window System (X11), Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Games, C++ 3D Rendering Software, C++ Data Visualization Software

Registered

2004-09-18